Gamecity Hamburg Prototype funding application period: 31.03.-25.05.21 Prototype funding application period (second round): 30.08.-18.10.21 Game Lift Incubator application period: end of June – end of July 2021
It was long talked about and finally got on the road in 2020: The annual 50 Mio Euro committed by the federal government for the funding of games. A regulatory framework was established and communicated and first projects got their funding.
One thing was still to do: How can that funding be combined with then regional funding? And, dear friends that issue is now resolved. It is a clear „Yes we can“. The specifics on what is possible and what is not can be found in the FAQ provided by the federal government.
For all further questions you can also directly contact your regional fund or get in touch with us and we gladly point you in the right direction.
This year’s PLAY – Creative Gaming Festival will be presented in a new hybrid form: online and on-site at selected locations in Hamburg. Under the motto „Exploring Borders“, visitors will discover the limits of digital games, measure them and even cross them.
Games Germany is supporting the Gamecity Hamburg Online Game Jam from November 6th to 8th as part of PLAY20. Registration is now possible and free of charge:
Crossing borders and trying out new things are central components of a Game Jam. New teams or game developers work together in proven constellations to create new computer games in 45 hours of collaborative work at the Online Game Jam. The focus is on fun, creativity and enthusiasm for digital games and the current challenge of working well together in virtual space.
The Online Game Jam starts on Friday, November 6 at 6:30 pm with the presentation of the topic and ends on Sunday, November 8 at 4 pm. Selected games from the Game Jam will then be presented by Twitch streamer OddNina in a Live Let’s Play.
On Saturday, November 7, the PLAY20 stream on YouTube playfestival.de will report on the progress of the Online Game Jam teams.
Who can participate?
Any person from anywhere in the world who is interested in developing a digital game within 45 hours can register. Existing teams, individuals and teams/persons who are looking for additional teams or members can participate.
This November representatives from our Games Germany members of Bavaria and North Rhine-Westphalia have been visiting the fast growing games conference “Game Rome” in Italy. Within our round table talk “Connecting Across Borders – Working Together as Networking and Funding Agencies in Germany – and Europe?” on the second conference day we focused on introducing Games Germany and the federal structure of German games business development services to Italian game developer and local institutions. We were very pleased to rise some valuable questions and we managed to start a small discussion about the different landscapes of games industry and media politics in different countries. In Germany the networking and funding institutions are responsible for specific regions within Germany (e.g. Bavaria, Berlin, Hamburg, North Rhine-Westphalia etc.). We founded Games Germany to cooperate under one umbrella brand. With Games Germany we support national and international events, communicate with international partners and provide relevant insights on the German games industry. We are on our way to connect with European networking and funding agencies to exchange on challenges and to talk about our different approaches and solutions. Maybe we can even find a way of working together across national borders.
The Finance Committee of the German Bundestag has decided: The federal budget for 2020 and the upcoming years will also include a funding in the amount of 50 million euros to promote computer game development in Germany. Thus, it is now certain that the games funding introduced only last year will continue at federal level. The decision was made in the adjustment meeting of the Finance Committee following a government proposal and finally provides the planning security demanded by game – the German Games Industry Association.
“The securing of games funding is a clear signal for Germany as a games location. The Finance Committee of the German Bundestag provides the important planning security by fixing the budget for the coming years,” says Felix Falk, Managing Director of game. “The decision as well as the broad consensus display the intent across party lines to make Germany a more vital player internationally in the field of computer game development. Now we are awaiting the successful notification of the funding directive by the European Union so that the numerous new projects in Germany can be put into action. As games industry, we are waiting in the wings.”
The introduction of a games funding at the federal level was already agreed upon in the coalition agreement between government parties CDU, CSU and SPD. Last year, the German Bundestag allocated a budget of 50 million euros, located at the Federal Ministry of Transport and Digital Infrastructure, for this exact purpose for the first time. 380 project proposals were submitted to the Federal Ministry of Transport and Digital Infrastructure for the pilot phase of the games funding, the so-called De-minimis-funding. Further 295 companies are already waiting with concrete projects for an EU notification of the final funding directive.
The German Developer Award differs from other awards for video games in one crucial respect: The spotlight here is also on the people behind the games: Developers, publishers, community managers – in short, all those who drive the German games industry forward.
That’s why we would also love to invite you to join us at our Games Germany table at the Deutscher Entwicklerpreis 2019, which will be held on December 11th in Cologne.
If you represent a developer studio that was founded less than 5 years ago and want to join us, please send us a mail by November 30th to firstname.lastname@example.org, stating who you are and why you would like to attend. The winners will be drawn from all entries and informed on Monday, December 2nd at 12pm CEST.
Maybe you already heard about our Bobby Car race at gamescom 2019. Like last year, our members met on the last business day to heat up the business area. Eight drivers drove for fame, honour and for a good cause. Once again the winning Bobby Car will be handed over to Gaming Aid to be auctioned off during the German Developer Award.
This time the race was presented by the German Let’s Player and musician Sarazar.
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Last, but not least, we will battle each other once again at our Games Germany Bobby Car Race on Thursday, August 22nd, at 4pm, starting point B021 C030. The winning Bobby Car will be signed and auctioned for a good cause to support Gaming Aid e.V. – a huge thank you to our sponsor BIG for the provided Bobby Cars.
We’re looking forward to seeing you at our receptions and hope you will be rooting for us at the Bobby Car race. But please, feel free to drop by the various booths anytime and see, what the German games industry has to offer.
Please be aware, unlike the years before, the Made in Germany area switched halls and is now located in hall 4.1 within the business area, which makes it even more accessible for you directly through entrance west, the business entrance.
Once again international developers met for good food, music and networking in Malmö at our reception. More than 200 people followed the invitation to kick off Nordic Game 2019. Games Germany and game invited the games industry already present on day 0 to join them and meet the German Industry and regional institutions. Maria Wagner (mbb), Sandra Winterberg (Mediennetzwerk.NRW), Linda Kruse (game) and Robin Kocaurek (Games Bavaria) welcomed everyone on this quite foggy, but nevertheless beautiful day.